Design Development Meeting2
- From the developed maps it became apparent that I had a different concept as to the game design however David and Ravi seemed to have a similar concept.
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Howl's Moving Castle Board V1 |
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Portland Map V0 |
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Wasteland Map V0 |
- It was decided to play test using the castle map design proposed by David and using generic sub maps in order to further clarify the current game prototype.
- Board
- map design
- Wasteland (Peter)
- Capital City
- The Coast (Ravi)
- Folding Valley
- Howl's Castle (David)
- transfer to digital
- Cards
- Spell card
- brainstorm names/actions
- ranged / multiplier
- action
- Challenge cards
- brainstorm names/actions
- Chest cards
- 1 heart
- 3 blank
- Token
- characters
- health
- board modifiers(token to represent a destroyed route)
Summary
Further refinement of the sub maps was proposed for the next design meeting and it was deemed necessary to plan this in the lecture recess.
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